At a Glance: In this in-depth interview, we dive into the world of board game design with Cole Wehrle, the mind behind Root, Pax Pamir, and ... 00:00 - Intro 01:12 - Pitches & Networking 02:57 - Original spark with Ahoy 06:06 - Status of ARCS development 12:27 - Is ...
Agency Storytelling And Play A Conversation With Cole Wehrle -
In this in-depth interview, we dive into the world of board game design with Cole Wehrle, the mind behind Root, Pax Pamir, and ... 00:00 - Intro 01:12 - Pitches & Networking 02:57 - Original spark with Ahoy 06:06 - Status of ARCS development 12:27 - Is ... I was delighted to sit down with one of our most interesting historical and conflict game designers,
Important details found
- In this in-depth interview, we dive into the world of board game design with Cole Wehrle, the mind behind Root, Pax Pamir, and ...
- 00:00 - Intro 01:12 - Pitches & Networking 02:57 - Original spark with Ahoy 06:06 - Status of ARCS development 12:27 - Is ...
- I was delighted to sit down with one of our most interesting historical and conflict game designers,
Why this topic is useful
This topic is useful when readers need a quick overview first, then want to move into supporting details and related references.
Frequently Asked Questions
Why are related topics included?
Related topics help readers compare nearby references and understand the broader subject.
What is this page about?
This page summarizes Agency Storytelling And Play A Conversation With Cole Wehrle and connects it with related entries, references, and supporting context.
Is the information always complete?
Not always. Some topics may need verification from official or primary sources.