Quick Context: Borrowing a page from the famous sushi chef; Brenda Romero gives a passionate talk about the endless pursuit of perfection and ... Speakers: Johannes Grenzfurthner, Kaho Abe, Nathalie Pozzi, Zach Gage, Paolo Pedercini This panel invites five

Indiecade 2011 Do Art Games Matter -

Borrowing a page from the famous sushi chef; Brenda Romero gives a passionate talk about the endless pursuit of perfection and ... Speakers: Johannes Grenzfurthner, Kaho Abe, Nathalie Pozzi, Zach Gage, Paolo Pedercini This panel invites five If you enjoyed this, please considering supporting me via ko-fi - The indie dev love for pixel

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  • Borrowing a page from the famous sushi chef; Brenda Romero gives a passionate talk about the endless pursuit of perfection and ...
  • Speakers: Johannes Grenzfurthner, Kaho Abe, Nathalie Pozzi, Zach Gage, Paolo Pedercini This panel invites five
  • If you enjoyed this, please considering supporting me via ko-fi - The indie dev love for pixel
  • Ian interviewed developers who showcased at as they entered the Awards!

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Image References

IndieCade 2011  Do  Art Games  Matter?
IndieCade 2011: Do "Art Games" Matter?
IndieCade 2011: Jonathan Blow & Marc Ten Bosch
Indiecade East 2014: "Let's Make a Video Game!" - Auriea Harvey (keynote)
LET'S PLAY WITH THE WORLD -- Games, Art, Activism and Other Subversions (2012)
Why is every indie game made with Pixel Art?
Indiecade 2011:  Richard Lemarchand - Beauty and Risk: Why I Love IG
IndieCade Festival 2017: Games and Politics: Where Do We Stand?
IndieCade 2016: Red Carpet Interviews
IndieCade 2013 - Jiro Dreams of Game Design
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IndieCade 2011  Do  Art Games  Matter?

IndieCade 2011 Do Art Games Matter?

Read more details and related context about IndieCade 2011 Do Art Games Matter?.

IndieCade 2011: Do "Art Games" Matter?

IndieCade 2011: Do "Art Games" Matter?

Read more details and related context about IndieCade 2011: Do "Art Games" Matter?.

IndieCade 2011: Jonathan Blow & Marc Ten Bosch

IndieCade 2011: Jonathan Blow & Marc Ten Bosch

Read more details and related context about IndieCade 2011: Jonathan Blow & Marc Ten Bosch.

Indiecade East 2014: "Let's Make a Video Game!" - Auriea Harvey (keynote)

Indiecade East 2014: "Let's Make a Video Game!" - Auriea Harvey (keynote)

Read more details and related context about Indiecade East 2014: "Let's Make a Video Game!" - Auriea Harvey (keynote).

LET'S PLAY WITH THE WORLD -- Games, Art, Activism and Other Subversions (2012)

LET'S PLAY WITH THE WORLD -- Games, Art, Activism and Other Subversions (2012)

Speakers: Johannes Grenzfurthner, Kaho Abe, Nathalie Pozzi, Zach Gage, Paolo Pedercini This panel invites five

Why is every indie game made with Pixel Art?

Why is every indie game made with Pixel Art?

If you enjoyed this, please considering supporting me via ko-fi - The indie dev love for pixel

Indiecade 2011:  Richard Lemarchand - Beauty and Risk: Why I Love IG

Indiecade 2011: Richard Lemarchand - Beauty and Risk: Why I Love IG

Read more details and related context about Indiecade 2011: Richard Lemarchand - Beauty and Risk: Why I Love IG.

IndieCade Festival 2017: Games and Politics: Where Do We Stand?

IndieCade Festival 2017: Games and Politics: Where Do We Stand?

Read more details and related context about IndieCade Festival 2017: Games and Politics: Where Do We Stand?.

IndieCade 2016: Red Carpet Interviews

IndieCade 2016: Red Carpet Interviews

Ian interviewed developers who showcased at as they entered the Awards! Follow

IndieCade 2013 - Jiro Dreams of Game Design

IndieCade 2013 - Jiro Dreams of Game Design

Borrowing a page from the famous sushi chef; Brenda Romero gives a passionate talk about the endless pursuit of perfection and ...