Topic Brief: This is a 16 by 16 by 16 "cube" of spheres being hit by another heavier and bigger one in a virtual world. Keep your eyes peeled on Project called Spaceout I've been working on for the past several months.
Jbullet In E G L -
This is a 16 by 16 by 16 "cube" of spheres being hit by another heavier and bigger one in a virtual world. Keep your eyes peeled on Project called Spaceout I've been working on for the past several months. runs ok but not very fast, going to try another engine with JNI so it can be used with android.
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- This is a 16 by 16 by 16 "cube" of spheres being hit by another heavier and bigger one in a virtual world.
- Keep your eyes peeled on Project called Spaceout I've been working on for the past several months.
- runs ok but not very fast, going to try another engine with JNI so it can be used with android.
- Sea waves are GPU simulated using a physical model I borrowed from colleague's research.
- After integrating JPhysX into my Game library, I wanted something more complete.
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