Quick Summary: heres the codes: gun: onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; } onClipEvent ... The coin code : onClipEvent(enterFrame){ if(_root.man.hitTest(this)){ _root.money+=1; unloadMovie(this); } } Code into frame ...
Macromedia Flash Pro 8 Shooter Game Tut Part 2 -
heres the codes: gun: onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; } onClipEvent ... The coin code : onClipEvent(enterFrame){ if(_root.man.hitTest(this)){ _root.money+=1; unloadMovie(this); } } Code into frame ... Money Code (Put On The Coin): onClipEvent(enterFrame) { if(_root.char.hitTest(this)) { _root.money +=10 unloadMovie(this); } ...
Important details found
- heres the codes: gun: onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; } onClipEvent ...
- The coin code : onClipEvent(enterFrame){ if(_root.man.hitTest(this)){ _root.money+=1; unloadMovie(this); } } Code into frame ...
- Money Code (Put On The Coin): onClipEvent(enterFrame) { if(_root.char.hitTest(this)) { _root.money +=10 unloadMovie(this); } ...
- Action Codes Used: CrossHairs: onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse ...
- here are the codes mouse thing: onClipEvent(enterFrame){ Mouse.hide(); this._x=_root._xmouse; this._y=_root._ymouse ...
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