Main Takeaway: thing with the enemies that's when the collision is detected and what i would rather do is use This video builds on the previous video which looked at the hit_box() function to actuall implement
Pixel Perfect Collision Detection -
thing with the enemies that's when the collision is detected and what i would rather do is use This video builds on the previous video which looked at the hit_box() function to actuall implement Arrow goes up , arrow goes down, arrow goes into the shield and BAM, mind blown !
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- thing with the enemies that's when the collision is detected and what i would rather do is use
- This video builds on the previous video which looked at the hit_box() function to actuall implement
- Arrow goes up , arrow goes down, arrow goes into the shield and BAM, mind blown !
- Get the code at the text version of this tutorial: I'll show you how to ...
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