Quick Context: Using the (save-game:), (load-game:), and (saved-games:) macros in practice, I show how to record, retrieve, and check if a player ... An overview and explanation of how Arrays, Sets, and Maps work in TwineScript in
Twine 2 0 Inventory Systems Harlowe 1 0 -
Using the (save-game:), (load-game:), and (saved-games:) macros in practice, I show how to record, retrieve, and check if a player ... An overview and explanation of how Arrays, Sets, and Maps work in TwineScript in You guys seemed to love the Inform 7 tutorials I did, and so I finally am starting one for a new Interactive Fiction
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- Using the (save-game:), (load-game:), and (saved-games:) macros in practice, I show how to record, retrieve, and check if a player ...
- An overview and explanation of how Arrays, Sets, and Maps work in TwineScript in
- You guys seemed to love the Inform 7 tutorials I did, and so I finally am starting one for a new Interactive Fiction
- An overview and demonstration of various types of "hooks" (both anonymous and named) and how they work in practice.
- An overview of how to re-create some of the core mechanics of Candy Box ( in
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