Short Overview: A shoot em up that is nigh-impossible because you can't see where the bloody ... Developed by Victory Software and published by Mogul Communications in 1983.
Vendetta Longplay C64 50 Fps -
A shoot em up that is nigh-impossible because you can't see where the bloody ... Developed by Victory Software and published by Mogul Communications in 1983. A reasonable arcade adventure but the game design needed a bit more work.
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- A shoot em up that is nigh-impossible because you can't see where the bloody ...
- Developed by Victory Software and published by Mogul Communications in 1983.
- A reasonable arcade adventure but the game design needed a bit more work.
- Developed by Chris Butler and Mark Tait and published by US Gold in 1989.
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