Short Overview: A shoot em up that is nigh-impossible because you can't see where the bloody ... Developed by Victory Software and published by Mogul Communications in 1983.

Vendetta Longplay C64 50 Fps -

A shoot em up that is nigh-impossible because you can't see where the bloody ... Developed by Victory Software and published by Mogul Communications in 1983. A reasonable arcade adventure but the game design needed a bit more work.

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  • A shoot em up that is nigh-impossible because you can't see where the bloody ...
  • Developed by Victory Software and published by Mogul Communications in 1983.
  • A reasonable arcade adventure but the game design needed a bit more work.
  • Developed by Chris Butler and Mark Tait and published by US Gold in 1989.

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Vendetta Longplay (C64) [50 FPS]

Vendetta Longplay (C64) [50 FPS]

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[C64] Vendetta - Longplay

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A reasonable arcade adventure but the game design needed a bit more work.

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