Quick Context: we try to figure out what those words mean, and how you can capitalise on them to In this video, I explore how small details, "meaningless" tasks, and world design come together to create unforgettable
What Makes A Game Feel Immersive -
we try to figure out what those words mean, and how you can capitalise on them to In this video, I explore how small details, "meaningless" tasks, and world design come together to create unforgettable 00:00 - Intro 01:37 - Breath of the Wild 03:59 - Freedom 06:10 - Cairn's Design 14:40 - Naturalist
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- we try to figure out what those words mean, and how you can capitalise on them to
- In this video, I explore how small details, "meaningless" tasks, and world design come together to create unforgettable
- 00:00 - Intro 01:37 - Breath of the Wild 03:59 - Freedom 06:10 - Cairn's Design 14:40 - Naturalist
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