At a Glance: A quick thinking-out-loud look at why so many players report feelings of uneasiness on empty Source maps. we try to figure out what those words mean, and how you can capitalise on them to
What Makes A Game Feel Mysterious -
A quick thinking-out-loud look at why so many players report feelings of uneasiness on empty Source maps. we try to figure out what those words mean, and how you can capitalise on them to In this video, I explore how small details, "meaningless" tasks, and world design come together to create unforgettable
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- A quick thinking-out-loud look at why so many players report feelings of uneasiness on empty Source maps.
- we try to figure out what those words mean, and how you can capitalise on them to
- In this video, I explore how small details, "meaningless" tasks, and world design come together to create unforgettable
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- 00:00 - Intro 01:37 - Breath of the Wild 03:59 - Freedom 06:10 - Cairn's Design 14:40 - Naturalist
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